
几乎所有其他高端3D应用程序(3ds Max, Maya,…)支持顶点正常编辑,虽然c4d支持导入和呈现顶点法线它缺乏任何接口或工具用于创建或编辑它们。Cinema 4D Vertex Normal Tool v1.03就是最好选择。
【兼容性】
Cinema4D R15、R16、R17、R18 (Win & Mac)
【安装说明】
复制插件VertexNormalTool103文件夹到C4D插件根目录中\MAXON\CINEMA 4D R1*\Plugins\
VNT is a plug-in for C4D which adds a tool for creating and manipulating vertex normals on polygon objects in C4d.
Virtually all other high-end 3d applications (3ds Max, Maya, …) support vertex normal editing and while c4d supports importing and rendering vertex normals it lacks any interface or tool for creating or editing them. VNT aims to address that problem by giving the artist full control over vertex normals.
– Complete tool kit which adds the ability to really work with vertex normals on par with other high-end 3d software.
– Easily add new vertex normal tags to objects while preserving any phong angles and edge breaks.
– Easily update and manipulate vertex normals with the ability to perform all common tasks like flipping, averaging, normalizing, setting hard or soft edges by selection or angle, etc…
– Built in functions for easily dealing with common vertex normals tricks.
– Steal or target another meshes normals.
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