Motion Boutique Newton 2.0.72 (Team V.R)


Newton 2 provide a more robust interface and better user experience.
2. Joints

Create chain of bodies with the Distance Joint. Elasticity can be added to create soft Distance Joint.

Force bodies to share a common anchor point with the Pivot Joint. Angle limits and motor can be added to the joint.

Impose a translation axis to the bodies with the Piston Joint. Translation limits and motor can be added to the joint.

Create springy force between bodies using the Spring Joint.


3. New Advanced Body Properties

Attract or repulse bodies with theMagnetism system.

Prevent bodies from rotating with the Fixed Rotation property.

Simplify complex shapes (text for instance) with the Use Convex Hull property, and get better performances.

Set a custom per-body gravity with theGravity Scale property.


4. Many other additions and improvements

Comprehensive User’s Guide, Actions History, Preferences and Shortcuts dialogs, Scene Snapshots,…

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